Happy New Year to you all!
When creating extrusions and revolutions there are a few quick tips that you might not be aware of that can often remove a few steps out of your design. If you are working with cylindrical shapes the Extrude To/From option can help you from having to create multiple operations. Take a look at the profile below that is created on the parts origin and extruding from one surface to another. ...
Official Autodesk Inventor Podcast Episode 40 - Constraints (part 1 of 2)

This is a part one of a two part series that covers constraints. I received an email from a listener that requested an episode around constraints. This episode covers assembly constraints such as Mate, Angle, Tangent and Insert constraints. I will also cover how you can drive (animate) constraints as well as leverage adaptivity for items like a spring.
The second part of this series will cover Motion Constraints, Transitional Constraints and Constraint Sets.
Zune
Don't forget to leave feedback by adding a comment to this post or email me.
Official Autodesk Inventor Podcast Episode 40 - Constraints (part 1 of 2)

This is a part one of a two part series that covers constraints. I received an email from a listener that requested an episode around constraints. This episode covers assembly constraints such as Mate, Angle, Tangent and Insert constraints. I will also cover how you can drive (animate) constraints as well as leverage adaptivity for items like a spring.
The second part of this series will cover Motion Constraints, Transitional Constraints and Constraint Sets.
Zune
Don't forget to leave feedback by adding a comment to this post or email me.
Official Autodesk Inventor Podcast Episode 40 - Constraints (part 1 of 2)

This is a part one of a two part series that covers constraints. I received an email from a listener that requested an episode around constraints. This episode covers assembly constraints such as Mate, Angle, Tangent and Insert constraints. I will also cover how you can drive (animate) constraints as well as leverage adaptivity for items like a spring.
The second part of this series will cover Motion Constraints, Transitional Constraints and Constraint Sets.
Zune
Don't forget to leave feedback by adding a comment to this post or email me.
Official Autodesk Inventor Podcast Episode 40 - Constraints (part 1 of 2)

This is a part one of a two part series that covers constraints. I received an email from a listener that requested an episode around constraints. This episode covers assembly constraints such as Mate, Angle, Tangent and Insert constraints. I will also cover how you can drive (animate) constraints as well as leverage adaptivity for items like a spring.
The second part of this series will cover Motion Constraints, Transitional Constraints and Constraint Sets.
Zune
Don't forget to leave feedback by adding a comment to this post or email me.
Official Autodesk Inventor Podcast Episode 40 - Constraints (part 1 of 2)

This is a part one of a two part series that covers constraints. I received an email from a listener that requested an episode around constraints. This episode covers assembly constraints such as Mate, Angle, Tangent and Insert constraints. I will also cover how you can drive (animate) constraints as well as leverage adaptivity for items like a spring.
The second part of this series will cover Motion Constraints, Transitional Constraints and Constraint Sets.
Zune
Don't forget to leave feedback by adding a comment to this post or email me.
Official Autodesk Inventor Podcast Episode 40 - Constraints (part 1 of 2)

This is a part one of a two part series that covers constraints. I received an email from a listener that requested an episode around constraints. This episode covers assembly constraints such as Mate, Angle, Tangent and Insert constraints. I will also cover how you can drive (animate) constraints as well as leverage adaptivity for items like a spring.
The second part of this series will cover Motion Constraints, Transitional Constraints and Constraint Sets.
Zune
Don't forget to leave feedback by adding a comment to this post or email me.
Official Autodesk Inventor Podcast Episode 40 - Constraints (part 1 of 2)

This is a part one of a two part series that covers constraints. I received an email from a listener that requested an episode around constraints. This episode covers assembly constraints such as Mate, Angle, Tangent and Insert constraints. I will also cover how you can drive (animate) constraints as well as leverage adaptivity for items like a spring.
The second part of this series will cover Motion Constraints, Transitional Constraints and Constraint Sets.
Zune
Don't forget to leave feedback by adding a comment to this post or email me.
Official Autodesk Inventor Podcast Episode 40 - Constraints (part 1 of 2)

This is a part one of a two part series that covers constraints. I received an email from a listener that requested an episode around constraints. This episode covers assembly constraints such as Mate, Angle, Tangent and Insert constraints. I will also cover how you can drive (animate) constraints as well as leverage adaptivity for items like a spring.
The second part of this series will cover Motion Constraints, Transitional Constraints and Constraint Sets.
Zune
Don't forget to leave feedback by adding a comment to this post or email me.
Official Autodesk Inventor Podcast Episode 40 - Constraints (part 1 of 2)

This is a part one of a two part series that covers constraints. I received an email from a listener that requested an episode around constraints. This episode covers assembly constraints such as Mate, Angle, Tangent and Insert constraints. I will also cover how you can drive (animate) constraints as well as leverage adaptivity for items like a spring.
The second part of this series will cover Motion Constraints, Transitional Constraints and Constraint Sets.
Zune
Don't forget to leave feedback by adding a comment to this post or email me.
Official Autodesk Inventor Podcast Episode 40 - Constraints (part 1 of 2)

This is a part one of a two part series that covers constraints. I received an email from a listener that requested an episode around constraints. This episode covers assembly constraints such as Mate, Angle, Tangent and Insert constraints. I will also cover how you can drive (animate) constraints as well as leverage adaptivity for items like a spring.
The second part of this series will cover Motion Constraints, Transitional Constraints and Constraint Sets.
Zune
Don't forget to leave feedback by adding a comment to this post or email me.
Official Autodesk Inventor Podcast Episode 40 - Constraints (part 1 of 2)

This is a part one of a two part series that covers constraints. I received an email from a listener that requested an episode around constraints. This episode covers assembly constraints such as Mate, Angle, Tangent and Insert constraints. I will also cover how you can drive (animate) constraints as well as leverage adaptivity for items like a spring.
The second part of this series will cover Motion Constraints, Transitional Constraints and Constraint Sets.
Zune
Don't forget to leave feedback by adding a comment to this post or email me.
Official Autodesk Inventor Podcast Episode 40 - Constraints (part 1 of 2)

This is a part one of a two part series that covers constraints. I received an email from a listener that requested an episode around constraints. This episode covers assembly constraints such as Mate, Angle, Tangent and Insert constraints. I will also cover how you can drive (animate) constraints as well as leverage adaptivity for items like a spring.
The second part of this series will cover Motion Constraints, Transitional Constraints and Constraint Sets.
Zune
Don't forget to leave feedback by adding a comment to this post or email me.
Official Autodesk Inventor Podcast Episode 40 - Constraints (part 1 of 2)

This is a part one of a two part series that covers constraints. I received an email from a listener that requested an episode around constraints. This episode covers assembly constraints such as Mate, Angle, Tangent and Insert constraints. I will also cover how you can drive (animate) constraints as well as leverage adaptivity for items like a spring.
The second part of this series will cover Motion Constraints, Transitional Constraints and Constraint Sets.
Zune
Don't forget to leave feedback by adding a comment to this post or email me.
Official Autodesk Inventor Podcast Episode 40 - Constraints (part 1 of 2)

This is a part one of a two part series that covers constraints. I received an email from a listener that requested an episode around constraints. This episode covers assembly constraints such as Mate, Angle, Tangent and Insert constraints. I will also cover how you can drive (animate) constraints as well as leverage adaptivity for items like a spring.
The second part of this series will cover Motion Constraints, Transitional Constraints and Constraint Sets.
Zune
Don't forget to leave feedback by adding a comment to this post or email me.
places you might be surprised to see Inventor

If I were to tell you that Inventor was used to design something very noticeable at the Vancouver 2010 Olympics, you would probably think about the stadium seats, ice skates or the ski jump platform but that isn't it. Today Develop3D posted a great article on StructureCraft (British Columbian company) that designed the WoodWave roof on the Richmond Olympic Oval with Inventor - no kidding!
Head on over to Develop3D to get a little more information about this impressive structure.
places you might be surprised to see Inventor

If I were to tell you that Inventor was used to design something very noticeable at the Vancouver 2010 Olympics, you would probably think about the stadium seats, ice skates or the ski jump platform but that isn't it. Today Develop3D posted a great article on StructureCraft (British Columbian company) that designed the WoodWave roof on the Richmond Olympic Oval with Inventor - no kidding!
Head on over to Develop3D to get a little more information about this impressive structure.
places you might be surprised to see Inventor

If I were to tell you that Inventor was used to design something very noticeable at the Vancouver 2010 Olympics, you would probably think about the stadium seats, ice skates or the ski jump platform but that isn't it. Today Develop3D posted a great article on StructureCraft (British Columbian company) that designed the WoodWave roof on the Richmond Olympic Oval with Inventor - no kidding!
Head on over to Develop3D to get a little more information about this impressive structure.
places you might be surprised to see Inventor

If I were to tell you that Inventor was used to design something very noticeable at the Vancouver 2010 Olympics, you would probably think about the stadium seats, ice skates or the ski jump platform but that isn't it. Today Develop3D posted a great article on StructureCraft (British Columbian company) that designed the WoodWave roof on the Richmond Olympic Oval with Inventor - no kidding!
Head on over to Develop3D to get a little more information about this impressive structure.
places you might be surprised to see Inventor

If I were to tell you that Inventor was used to design something very noticeable at the Vancouver 2010 Olympics, you would probably think about the stadium seats, ice skates or the ski jump platform but that isn't it. Today Develop3D posted a great article on StructureCraft (British Columbian company) that designed the WoodWave roof on the Richmond Olympic Oval with Inventor - no kidding!
Head on over to Develop3D to get a little more information about this impressive structure.
places you might be surprised to see Inventor

If I were to tell you that Inventor was used to design something very noticeable at the Vancouver 2010 Olympics, you would probably think about the stadium seats, ice skates or the ski jump platform but that isn't it. Today Develop3D posted a great article on StructureCraft (British Columbian company) that designed the WoodWave roof on the Richmond Olympic Oval with Inventor - no kidding!
Head on over to Develop3D to get a little more information about this impressive structure.

